Red Orchestra 2: Heroes of Stalingrad is a World War II-themed tactical first-person shooter video game developed and published by Tripwire Interactive. Guns behave realistically, with bullet drop and spin taken into account. The game also takes away many of the elements of a traditional HUD, like an ammo counter, forcing players to remember, or manually check, the approximate number of rounds that are left in the gun’s magazine. When reloading a weapon, the character checks the weight of the new magazine and determines if it is heavy (full or close to full) or light (empty or close to empty). The game’s first-person cover system allows players to hide behind all objects in the world to avoid gunfire. While in cover, players can peek out to take more accurate shots or fire blindly.
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